找回密码
 新注册用户
搜索
查看: 6047|回复: 13

[转帖] 全方位升级:NVIDIA 195.62正式版驱动发布

[复制链接]
发表于 2009-11-27 21:51:26 | 显示全部楼层 |阅读模式
,PPD貌似比190.38略低,极限超频稳定性不如190.38,不玩游戏的兄弟还是建议使用190.38
驱家下载地址:http://news.mydrivers.com/1/149/149905.htm  


具体更新如下:

1.针对Adobe Flash 10.1 Beta添加GPU加速以获得更加流畅的在线HD观赏。

2.添加针对GeForce GT 240的支持。

3.在所有GeForce 8系列和更高级别GPU中添加针对开放式通用计算标准OpenCL 1.0的支持
(新的客户端GPU3就是基于OpenCL,换句话说要跑GPU3至少要安装195.62

4.添加针对CUDA工具包3.0功能和性能增强的支持。

5.针对时下流行的游戏,诸如《Borderlands》、《使命召唤:现代战争2》、《FIFA Soccer 10》和其它更多游戏加入了SLI和多GPU系统的支持

6.包含若干bug修正,包括改进了在《Need for Speed: Shift》游戏中的性能表现。

Bug修正:

1.Vista 32-bit:修正在DirectX 9模式下使用默认设置运行部分游戏会导致崩溃的问题。其中包括《Assassinʹs Creed》、《Avatar》、《Pro Evolution Soccer 2010》、《Far Cry 2》等

2.Vista 64-bit:修正《辐射3》有时候会丢帧的问题。

3.WinXP:修正在Clone Mode下,GPU会一直运行在最高频率的问题。


未命名.jpg

[ 本帖最后由 金鹏 于 2009-11-30 18:42 编辑 ]
回复

使用道具 举报

发表于 2009-11-27 22:13:42 | 显示全部楼层
求FAH有没增加分数
回复

使用道具 举报

 楼主| 发表于 2009-11-27 22:15:58 | 显示全部楼层
比190.38低了3%左右,可以忽略不计,不过操作电脑时衰减幅度比190.38厉害

260+比190.38下的PPD 9531 低了290,图中另台机器上GTS250是在190.38下跑的7820PPD,明天对比一下。


1.png C.jpg

[ 本帖最后由 金鹏 于 2009-11-27 23:22 编辑 ]
回复

使用道具 举报

发表于 2009-11-27 22:21:22 | 显示全部楼层
3.在所有GeForce 8系列和更高级别GPU中添加针对开放式通用计算标准OpenCL 1.0的支持。
(新的客户端GPU3就是基于OpenCL,换句话说要跑GPU3至少要安装195.62 )

那里有介绍和下载GPU3的...
回复

使用道具 举报

 楼主| 发表于 2009-11-27 22:23:20 | 显示全部楼层

回复 #4 chertbim 的帖子

September 25, 2009
Update on new FAH cores and clients
We have been pretty busy with new cores for FAH and I wanted to give donors an update.

1) SMP2: Gromacs and Desmond.  Much effort has gone into our "SMP2" project, the codename for the second generation SMP client.  The main goal here was to make it MUCH easier to use.  In order to do that, it meant getting rid of our use of MPI.  We have had two approaches to this.  Both ditch MPI by using threads instead.  One was to switch to a new piece of software for the core.  This has led to the "Desmond" core, based on software from DE Shaw Research.  The second approach was to communicate the MPI issues with the Gromacs developer team and work with them to push for a threads-based Gromacs implementation.  Both of these are coming along well and we are testing cores in house.  You should hopefully see these cores "in the wild" (i.e. running on FAH) in a month or two, assuming that tests go well.

2) Normal Mode Langevin (NML) Dynamics in the Protomol core.  We have been working on another approach to speeding dynamics greatly, based on a new technique called Normal Mode Langevin (NML) dynamics.  This method uses the same style models as normal MD (same force fields, etc) and thus should have the same accuracy, but with a pretty significant speedup due to algorithmic advances.  NML is complementary to our other methods, so we're hoping to add it to everything else (in particular to the GPU core).  To start, we will be testing it in a new core, based on the Protomol software.  Protomol is designed to allow for rapid prototyping of molecular simulations, which is perfect for NML.

3) GPU3:  Next generation GPU core, based on OpenMM.  We have been making major advances in GPU simulation, with the key advances going into OpenMM, our open library for molecular simulation.  OpenMM started with our GPU2 code as a base, but has really flourished since then.  Thus, we have rewritten our GPU core to use OpenMM and we have been testing that recently as well.  It is designed to be completely backward compatible, but should make simulations much more stable on the GPU as well as add new science features.  A key next step for OpenMM is OpenCL support, which should allow much more efficient use of new ATI GPUs and beyond.

I'm very excited about these new advances.  It really should fundamentally improve the key science software behind FAH as well as making the donor experience much more smooth on our more experimental clients (i.e. on GPU and SMP).
回复

使用道具 举报

发表于 2009-11-27 22:34:21 | 显示全部楼层
鸟文看的懂,不过累.
等他的GPU3和 much more stable 的东西...
不过如果降PPD那还是先不还着这个驱动好了.
回复

使用道具 举报

发表于 2009-11-27 23:27:32 | 显示全部楼层
GPU3是什么???太久没关心驱动的东西了。。。只是有新版就下来装。。。
回复

使用道具 举报

 楼主| 发表于 2009-11-27 23:31:56 | 显示全部楼层
现在显卡跑的V6 GPU2  clients 的下一个版本的客户端
回复

使用道具 举报

发表于 2009-11-29 10:04:13 | 显示全部楼层
那会快还是慢啊,还是opengl 通用性好吧
回复

使用道具 举报

 楼主| 发表于 2009-11-29 10:21:06 | 显示全部楼层
原帖由 woozhou 于 2009-11-29 10:04 发表
那会快还是慢啊,还是opengl 通用性好吧



应该是越来越好。希望GPU3编程优化能做的平衡,使5800系列跑FAH也能获得信心,有利于更多人的参与。
回复

使用道具 举报

发表于 2009-11-29 16:50:40 | 显示全部楼层
升了,貌似PPD降了接近200
回复

使用道具 举报

发表于 2009-11-30 09:53:50 | 显示全部楼层
这个版本刚用了一天,蓝屏两次!
回复

使用道具 举报

 楼主| 发表于 2009-11-30 18:40:38 | 显示全部楼层

回复 #12 hellraiser 的帖子

两台机器用195.62都出现了停工,稳定性比不上190.38,PPD也比190.38低了不少
回复

使用道具 举报

发表于 2009-11-30 21:58:15 | 显示全部楼层
不稳定就不敢用了
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 新注册用户

本版积分规则

论坛官方淘宝店开业啦~
欢迎大家多多支持基金会~

Archiver|手机版|小黑屋|中国分布式计算总站 ( 沪ICP备05042587号 )

GMT+8, 2024-5-14 04:04

Powered by Discuz! X3.5

© 2001-2024 Discuz! Team.

快速回复 返回顶部 返回列表