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驱动之家的“HD4850/HD4870显卡最新催化剂驱动热修复补丁”

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发表于 2008-6-21 20:35:15 | 显示全部楼层 |阅读模式
HD4850/HD4870显卡最新催化剂驱动热修复补丁(2008年6月21日发布)

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AMD Radeon HD4850/HD4870显卡最新催化剂驱动热修复补丁(Hotfix)For Vista/Vista-64(2008年6月21日发布)虽然Radeon HD 4800系列显卡尚未正式发售,但已经通过各种渠道流露出来,AMD也发布催化剂8.6驱动提供了支持。今天AMD又放出了一个热修复补丁(Hotfix),进一步改善了对Radeon HD 4800的支持。该补丁包括显示驱动和催化剂控制中心两个部分,支持Radeon HD 4870和Radeon HD 4850两款显卡,能改善它们的总体性能和稳定性,支持Windows XP和Windows Vista系统。如果你已经拿到了这两款新卡,不妨试试这个补丁驱动。

如果使用4850/4870算Folding@HOME效率低下的朋友,试试这个补丁有没有提高。


下载地址:
http://drivers.mydrivers.com/drivers/221-88613-AMD-Radeon-HD4850-HD4870-(Hotfix)For-Vista-Vista-64/

[ 本帖最后由 sakeki 于 2008-6-21 20:36 编辑 ]
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发表于 2008-6-21 21:14:35 | 显示全部楼层
郁闷啊,这个星期是郁闷之周....
bench15.gif
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 楼主| 发表于 2008-6-21 21:23:09 | 显示全部楼层
这样怎么郁闷了呢?

起码比PS3还快很多呢。
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发表于 2008-6-21 21:29:00 | 显示全部楼层
原帖由 sakeki 于 2008-6-21 22:23 发表
这样怎么郁闷了呢?
起码比PS3还快很多呢。


现在用3870就是郁闷,是可忍,孰不可忍,
下定决心,以后改投N卡阵营了,下个星期4870和9800+出来后,看看价格走向
准备入手9800+了,实在受不了了,今天看了一天老外用N卡的PPD
而且还看到老外说,用N卡的,比用A卡的CPU占用率小很多
唉~~~~ATI完了....
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 楼主| 发表于 2008-6-21 21:33:16 | 显示全部楼层
N卡的占用率确实比A卡低,我自己深有体会。
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发表于 2008-6-21 21:35:59 | 显示全部楼层
还是搞N的9800吧
游戏不差,FAH速度快很多,而且还有物理加速,视频转换等CUDA应用可以用。
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发表于 2008-6-21 22:06:40 | 显示全部楼层
我可怜的3850

过两天试试Quadro 570M
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 楼主| 发表于 2008-6-21 22:54:43 | 显示全部楼层
Quadro 570M,是笔记本上的Quadro 570M么?
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发表于 2008-6-22 00:00:12 | 显示全部楼层
到底是个虾米原因造成A卡完败捏?

1,因为CUDA采用C语言编程,执行效率高?

2,320个流处理器五分之四不是全功能的,只有一64个标准的起作用,与9600GT对比起来是差不多
3870的PPD算作1900好了,核心775
9600GT(标准64SP)的PPD3000,SP频率1625
1625/775=2.01*1900=3819
考虑到NV的版本刚出来,效率仍然有提高潜力

3,HD3870 流处理器过多,导致CPU资源调度不力,而NV流处理器少,资源可以合理分配。或者是A卡架构不合理,资源调度不力,导致CPU成为瓶颈,另一方面导致A卡的CPU占用高于N卡
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发表于 2008-6-22 01:04:38 | 显示全部楼层
原帖由 lsyhzhou 于 2008-6-22 01:00 发表
到底是个虾米原因造成A卡完败捏?

1,因为CUDA采用C语言编程,执行效率高?

2,320个流处理器五分之四不是全功能的,只有一64个标准的起作用,与9600GT对比起来是差不多
3870的PPD算作1900好了,核心775
9600GT(标准64SP)的PPD3000,SP ...


具体啥原因好像没人说,官方论坛上也没有人谈论这个话题,
倒是看到有老外说,目前的CPU没有能力喂饱A卡,究竟是啥原因,不得而知,也许是设计上的问题
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发表于 2008-6-22 01:34:29 | 显示全部楼层
AMD忙游戏性能,未必能兼顾通用计算
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 楼主| 发表于 2008-6-22 01:40:47 | 显示全部楼层
游戏性能也不太行。
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发表于 2008-6-22 17:03:40 | 显示全部楼层
原帖由 lsyhzhou 于 2008-6-22 01:00 发表
到底是个虾米原因造成A卡完败捏?
1,因为CUDA采用C语言编程,执行效率高?
2,320个流处理器五分之四不是全功能的,只有一64个标准的起作用,与9600GT对比起来是差不多
3870的PPD算作1900好了,核心775
9600GT(标准64SP)的PPD3000,SP ...


老外也提出了这个疑问,难道说...俺一直被ATI忽悠了....

Hi All,

I read a debate going on in the forums as to why ATI core is giving less PPD compared to NVIDIA core. And I see many reasons given including the wu's assigned are different (Definitely that also will impact) as well as MAYBE NVidia core is NOT DOING Science work just Credit work (ONLY possible if someone has goofed up major while Programming - LESS LIKELY because I am sure lot of testing has occured within fah stanford group before releasing the GPU beta to the world.)

For a long time (From the time AMD and NVIDIA came out with Unified shaders) I have had a thought in my mind, which seems to be playing out now if the PPD results are valid (i.e no programming error some where). So let me start =>

EVERYONE has to REALIZE the difference in definition of SPs between ATI/AMD and NVIDIA. To be frank I would say the way ATI named their single SP has SP is a kind of JOKE (in some ways) compared to NVIDIA.

Based on what I have read about the NVIDIA and ATI GPU Architectures on the Net (Haven't had time nor a ATI card at hand to write code to verify this yet)

IN NVIDIA __EACH SP__ is capable of doing either FP32 or Integer (ALL ops) or Special_functions.
WHILE
IN AMD __FOR EACH Group of 5 SPs ONLY ONE SP__ can do FP32 or Integer_MUL or Special function, while the other 4 SP can only do SIMPLE INTEGER operations.

So if the code is doing lot of FP operations or special functions or Integer_MUL IN EFFECT one gets only 1/5 th the number of SPs in ATI as compared to what ATI claims as SPs i.e A ATI chip with 320 SPs is in effect ONLY 64 SPs. So obviously a ATI performance will be only 50% compared to NVIDIA in the WORST CASE.

However in practice one would find that ATI GPUs will give bit more performance than the WORST CASE Mentioned above because IF one can mix the FP32/IntegerMUL/Special_Functions with Simple_Integer ops then the other 4 SPs out of the 5 SP group in ATI can be utilized. Thus improving over the WORST CASE which I mentioned.

SO BEFORE JUMPING AND CONCLUDING may be WE have to think of the reality interms of what is ATI 320 SIMPLE SPs worth compared to NVIDIA 128 FULL SPs.

Note: Also one more thing which can aid ATI a bit could be the better branch/thread (i.e independent code) granularity in ATI compared to NVidia. But still the 128 Full SPs in NVidia vs 64 Full SPs in AMD/ATI may not help much for ATI wrt this granularity if the Vector sizes on which the operations are occuring are large.

Just my thoughts. Happy to get constructive feedback, even to the extent of telling that my thoughts are rubbish, provided it is backed technically. I am starting this thread mainly to understand the G80/G92 core VS R600 core architecture/programming advantages/disadvantages.

Keep
HanishKVChanishkvc
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发表于 2008-6-25 11:32:42 | 显示全部楼层


中关村的测试
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