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楼主 |
发表于 2012-7-10 22:05:52
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1. 在 readme 中,关于 I 的介绍:
I<items> - Items per kernel. Must be a power of 2. 65536 is the default. Larger values use more GPU memory (32 bytes of storage per number, so 65536 uses 2MB of GPU RAM and 262144 uses 8MB, and so on), improves GPU utilization, and lowers overall completion time. Lower values use less memory, slows down crunching, and improvea video response. 8192 is the suggested lowest value to use. Using too large a value will cause the video driver to crash and the app will hang. The best value is different for each model of GPU. Example: I262144
那么,能把1G显存全用光吗?即 I=33554432.
如果不能,512M 可以吗?即 I=16777216.
2. 关于K的介绍:
K<kernels> - Kernels per reduction. Must be divisible by 2. 16 is the default. Larger values improve GPU utilization. Suggested range between 4 and 256. Example: K64
reduction 具体指的是什么?
如果只是上网和上Q, K=256 影响大吗? |
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